General Informations
- This mod enables shadowing for some objects in Anvil.
- Moreover I have written a tutorial for creating shadow casting objects. The needful files can you find in the resource-folder.
- Furthermore the mod contains a Shaderresource were I have find out which shaders do what, especially by the shadows.
Install
- Copy the files by Data in your Oblivion-folder.
- Load by Oblivion the omg-shadows-v1.esp or if you want have shadows by all the objects I have changed the omg-shadows-v1-all-activated.esp.
- But by the omg-shadows-v1-all-activated.esp you will see less shadows because Oblivion doesn't works good which so much shadows.
- If you have OMOD then load the OMOD-file.
Uninstall
- Delete the installed files.
- If you have OMOD then deactivate the OMOD-file.
Bugs
- Big objects doesn't cast correct shadows or no shadows.
- Sometimes the shadows are fading-in and fading-out if a NPC is moving in the near area.
Miscellanious
- If you are having some problems, the OblivionModGods-Team is reachable in the Forum:
http://oblivionmodgods.com
- At last, we thanks Bethesda for creating such a cool game, the guys from the NifTools-Forum(http://niftools.sourceforge.net/forum/) for the better understanding of the .nif-format, Timeslip for his Shadereditor and all of you, who play our Mod :)
Legal Stuff
- You are allowed to modify this Mod on your own, but only for yourself!
- If you want to publish a modified version, you have to ask us first for permission to do this, and you have to mention us in your credits!